I've been developing software in some form or another for over 30 years. It's my professional job, and it's also my hobby. I also collect board games.  Lots and lots of boardgames. Storing board games is one thing, but I've always been frustrated when a boardgame manufacturer throws all the components in the box, and expects you to figure out how to manage all the bits and pieces.

The first boardgame insert I designed took me hours, just to get the plans right, and then I made mathmatical errors that made the project fall apart. I looked online for software to do what I wanted, but I didn't want to have to manually edit a bunch of pieces in 3D/CAD software, when there were some common ideas I was using over and over.  I decided it was time to write an application!

With my expertise in WPF/.NET and C#, I decided that was the way to go.  A few iterations later, and I realized this software might be beneficial to OTHER boardgamers out there. I started off with a licensing plan, with the idea to make some money, but eventually abandoneded that to just make it available for free.  I figured, why not?
I hope you try it out.  Definitely let me know if you run into any issues, or you have ideas for improvement.

Curious about other software I've written?  Take a look at some of these:

  • RealmSpeak- A Java Adaptation of the Magic Realm boardgame, that can be played cross-platform, and online.
  • Wizards- Another Java Adaptation of a boardgame, with unique content from the original game designers!
  • DeckStir- Another WPF application for designing and sandboxing boardgame ideas with an Excel sheet as input (not yet released)
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